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QOL: Usable area outlines for secondary tiles for structures.


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For instance, when you have a forester placed, or a farm, there is a specific usable area that is highlighted that they can plant in.  However, when you select the secondary tile to plant, such as carrots, or birch trees, the outline goes away, and you either have to specifically remember the start and end area for the tiles, or switch back to the building over and over again.  It would be a lot easier, that when you select carrot, or a tree to plant, the usable area that is within the primary structures range, would be highlighted on the edges to make planting quicker and easier.  So, when you select carrot, it highlights ALL the farmable areas from every farm you have, same with foresters, not just that one specific building.  You could even do multiple lines, or separate colors for overlapping adjacent buildings that might be slightly apart from each other, so that you can see where one forester might stop and the other covers the extra area.

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