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NumberCruncher definitely overpriced

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Loving the new gameplay, but one thing that needs balanced is the cost of obtaining the numbercruncher. By the time I invest 10000 science into something, I'm well into endgame and have nothing left to spend Science Points on at that point, so why bother acquiring it, if only to be a completionist? 

It is purely ornamental by the time you can afford to obtain it. Great idea, but needs a balance overhaul to make it useful.

Perhaps create a new fuel type from a composted wood refinery that is required to fuel it? This could also then play into the recently introduced Bots, as an additional means of balancing them out, or expanding on their abilities.


Keep up the great work on a great game!


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