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Hard(er) mode


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I love games that pose a real challenge - hard mode is indeed a challenge at first but you can relatively quickly get to a point where a colony is self-sufficient and then it just becomes a grind waiting for the dry seasons to end so you can power buildings again.

An additional setting above hard which made it:
- more punishing droughts (not necessarily duration, maybe no warning?)
- make it hard or impossible to recover - at the moment if I mess up and 90% of my beavers die I just need to wait a bunch of cycles and I'm back to where I was, on the hardest setting it messing up should be almost impossible to recover from (but at the same time you should be able to continue good colony growth during good seasons)
- more negative events (possibly a little too "rim world" for everyone's tastes) such as crop failures, contaminated water storage (which means you must empty it before it can be refilled) etc. to add a bit of spice to the hardest setting (and off by default for those who just want to build a beautiful base)

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