purplecraze1 Posted April 7 Share Posted April 7 The ability to Prioritize jobs. It could be in the district center or something. So if a lot of your beavers start to die of thirst for example, you can set job priorities, to prioritize water pumps, so you don't have to go through and pause / reduce all of your non essential jobs until a free beaver eventually goes into the pump. Also have a setting that doesn't put a beaver in a power wheel / engine connected to a building that doesn't have a beaver employed there. Oh and also a setting to be able to select and group multiple floodgates together that aren't adjoining. 2 Quote Link to comment Share on other sites More sharing options...
Amaterasu_Oomikami Posted April 12 Share Posted April 12 The experimental branch has, among other things, job prioritisation on each building (lowest/low/normal/high/highest priority, just like construction). Quote Link to comment Share on other sites More sharing options...
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