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Mark grown trees for one-time cutting


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Prior to unlocking the forester hut, woodcutting relies on the tree's spreading mechanic to be sustainable. What I currently do is mark some trees as cutting area, when they've been cut down clear the area, and repeat.

It would be less micro-management if there was a tree cutting option that marks the tree (rather than the area) for cutting. I.e. when the tree is cut down it automatically clears itself. It could work similarly to the mark cutting area tool, but every tile that does not contain a grown tree would clear itself.

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