Tnarg Posted April 6, 2021 Share Posted April 6, 2021 Disclaimer: I have been editing the game to turn back "Cycle" to 1 and incressing the "DrySeasonDuration" starting at 15 and increasing by 15 each season. I don't think it linked to the bug but who knows and always nice to have a good reason to ignore a bug. In the save game included, At the little outpost where the river exited the map there are 2 houses (under wearhouses) the both have 2 slots taken up by the same beaver. Might be related to the fact that this outpost sometimes has a path back to the main base where newly adults can move to and some time the path is blocked by water. Error.json Link to comment Share on other sites More sharing options...
Developers pmduda Posted April 7, 2021 Developers Share Posted April 7, 2021 Looks like you managed to pause/make a save game while he was moving his things between slots 😉 As soon as I load this game and hit play, Lujin leaves one slot. Can you confirm? Link to comment Share on other sites More sharing options...
Tnarg Posted April 7, 2021 Author Share Posted April 7, 2021 That’s what I’m seeing when I loaded my save. But I think that when I saved this bug they where suck like that for a while. Because that base does not have a path back to the main base there are normally 5 or 6 adults in 2 houses. I found the bug when checking to see why I only had 4. Link to comment Share on other sites More sharing options...
Tnarg Posted April 7, 2021 Author Share Posted April 7, 2021 PS. I fixed it when playing by disabling and reenabling the house. It’s possible it was just chance that I paused it at the right frame. But I don’t think so, but if it fixes it’s self on reloading the it not a big problem. Link to comment Share on other sites More sharing options...
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