morpheus1229 Posted March 14, 2021 Share Posted March 14, 2021 (edited) After 56 hours of the demo (trying to speed certain buildings, or figure out the most efficient way to do something), I decided to poke around in the save game .json When I loaded back into the file, I had a number of beavers exhibiting what seemed to be a "stuck" AI - They had a standing idle animation, wouldn't move, and the hunger/thirst/sleep meters decrease. For some of the beavers, (i.e. farmhouse workers) it appeared I could 'reset' their AI by turning the building (farmhouse) off and on. However, there appear to be a few others (either just standing around, or my foresters) who seem to still be "stuck". I've attached the initial savegame where I noticed the behavior. Oh! I forgot to initally add: Even though the sleep/thirst/hunger meters are empty, and the tooltip says they will die soon, the beavers in question don't die. StuckAI.json Edited March 14, 2021 by morpheus1229 Link to comment Share on other sites More sharing options...
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