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First off, I've only played a few hours.

I've been encountering the same issue part way through my play through. There's never enough wood. 

Wood seems to run out quite fast as everything uses it, this happens quite fast (especially for housing) thus I haven't yet finished the forestry before all the wood gets chopped up.

Is this intended so that we don't cut down as many trees or to have us let the trees grow back (not cutting them all)?

My suggestion is that dismantling buildings returns a portion of the resources so that it is possible to recover from mistakes if question asked prior is true.

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As  a player, I find that you have to think about what you are using wood for. Sometimes you have to put things off until you have more wood. It is definitely a resource management game. Also keep making paths and stairs to the more distant trees to keep the wood flowing until your planted trees are grown. And start forestry as soon as possible.

That said, I agree, there need to be returned resources when dismantling buildings. It always pains me when I dismantle a building and get nothing in return.

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Whether I agree and disagree. As Rock5 says, if you do a good resource management, you don't have to have any problem. I have finished games with an incredible excess of wood, as long as you manage well and get the forester as soon as possible.

As for the resource return, I more than agree, many times I put on pause the constructions that I'm not sure just to make sure it's what I really want. And it hurts me the most when I build dams and have to destroy them to make way for water.



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