roboboyX 0 Posted February 6 Share Posted February 6 Not sure if I'm missing some requirement, but my beavers refuse to demolish the targeted block... Quote Link to post Share on other sites
roboboyX 0 Posted February 6 Author Share Posted February 6 also applies to bushes and tree stumps... Quote Link to post Share on other sites
roboboyX 0 Posted February 6 Author Share Posted February 6 ok they finally did it... must have been something I was not managing effectively.... Quote Link to post Share on other sites
Anton 2 Posted February 8 Share Posted February 8 Hi, Saw such issue as well. Often can be reproduced: Click "Pause" right before the game started and 3-5 beavers have left the main base Select element (bush/tree) to demolish AR: the element won't be demolished Quote Link to post Share on other sites
Developers pmduda 12 Posted February 8 Developers Share Posted February 8 Demolishing is done by builders and building has higher priority. So maybe they were occupied with building buildings? 1 Quote Link to post Share on other sites
Anton 2 Posted February 9 Share Posted February 9 @pmduda, Thank you for this note. It would be great to add the prioritizing remark somewhere as a hint. I didn't know that. Additionally, will try to recheck the described issue from my side and to record it in case, it can be reproduced. Quote Link to post Share on other sites
roboboyX 0 Posted February 18 Author Share Posted February 18 Is there a way to view the building queue all at once so I can see what I need to pause to get them to demolish the brush? Quote Link to post Share on other sites
Anton 2 Posted February 18 Share Posted February 18 (edited) @roboboyX, As I understood -- not now. may be implemented later(hope so). Edited February 18 by Anton Quote Link to post Share on other sites
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