ooBartek 3 Posted November 18 The last few weeks have seen numerous updates to the game, here's a summary: New features and balancing: New, level 3 Monument - Flame of Progress! 🔥 Multiple buildings have been redesigned to match the new visual style of the game. Carpenter now requires power - but - Water wheel and basic shafts are now unlocked by default, without having to research them. Inventor's Hut no longer consumes paper. You can now invert mouse wheel direction in Settings. MMB now works similarly to dragging a map on a smartphone. You can restore the previous behavior in Settings. Camera moves faster if you hold Shift while panning or rotating. You can now swap RMB and MMB bindings in Settings. Edge scrolling - Once enabled in settings, you can move camera by touching an edge of your screen with a cursor. Added custom mouse cursors for panning / dragging camera. Carrot fields yield more carrots. Grill produces Grilled Potatoes more efficiently. Bakery produces fewer Breads per bag of wheat. Small warehouse's capacity has been increased from 150 to 200. Overall it is now easier to feed your beavers in the early stages of the game but satisfying Nutrition III has become harder. Drinking water in watering places is now faster - beavers can satisfy 100% thirst in one sitting. Previously, if a beaver got thirsty during working hours, he went to a watering place but returned to work immediately after drinking a minimal amount of water. Bug fixes: We have fixed a bug causing beavers to get stuck when trying to find a path to hard-to-reach areas. The game now correctly reports the average well-being required to unlock a race as well as your progress in reaching the goal. Multiple smaller issues. All of the above was done based on your feedback - thank you! As a reminder, you can now play Timberborn alpha on Steam and Discord. Quote Share this post Link to post Share on other sites