Jump to content

Recommended Posts

Add a tag to make some buildings have employment priority, I need pumps and farms to be employed at higher priory than mills. I would like to see an option to make sure certain buildings are always staffed.

  • Like 6
Link to post
Share on other sites

Agreed!    It's harder to come back from a drought when I have to go close and pause all the various mills, because the pump operator has died of thirst ... and to have one beaver come in to the pump "Hey, it's not my job to pump water" (dies of thirst) (shortly thereafter happens to 10 others)

Like the checkbox for haulers to prioritize the pump, I'd like also elsewhere employed beavers to staff said pump!


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

This website uses cookies for the purposes of: collecting information about the website use, saving settings and personalizing the User interface. You may change your cookie settings at any time. Read more in our Privacy Policy and Cookies