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  1. This probably won't work before EXPERIMENTAL ver. Lanayru_Wetlands_256x256_(The_Legend_of_Zelda,_Breath_of_the_Wild).timber
  2. This map is a re-created version of The Legend of Zelda: Breath of the Wild's map of Lanayru Wetlands. For those who don't remember it well: it is located north of Kakariko village, downstream from Zora's Domain. This is a great map for trying out large water wheels and aquatic plants. There were not many places where I could place ruins, so I placed more infinite iron resources. I did two test plays on Iron Teeth, one on easy and the other on hard, which I think is just the right difficulty. The fate of the beavers depends on your play skills. Spoiler alert: f
  3. This probably won't work before EXPERIMENTAL ver. Shimanto_River_256x256_(Kochi_Japan).timber
  4. This map is a reproduction of the real world. The location is Shimanto River in Kochi Prefecture, Japan. Google Map https://goo.gl/maps/qhbnFgpRBYprSknF6 Wikipedia https://en.wikipedia.org/wiki/Shimanto,_Kōchi_(city) The Shimanto River (Literal translation: 40010 rivers) is the longest river in Shikoku and is called "Last clear stream in Japan" because it is major river without dams*, which is rare in Japan. Now, your beavers are going to build a dam here. * In fact, there is a cheap dam called 佐賀取水堰, AKA Iejigawa Dam. Map Features -A number of small rivers come together
  5. I am excited about the new updates to Timberborn. Lake Biwa ver3 The mountains have been adjusted and made more livable. Otsu is now a more livable terrain for Iron Teeth. The depth of Lake Biwa has been adjusted, making it easier for Iron Teeth to fetch water from the west side. Endless iron resources are located in Mt.Ibuki (there really are mines there) and Mt.Horai. A skyscraper ruin has been added in Kusatsu. The slopes are all over Lake Biwa, so it's easy to create new districts in the distance. This DOESN'T work before the EXPERIMENTAL ver.
  6. minor upgrade -More accurately reflects the areas that will flood when the water runoff is stopped. -The placement of iron resources has been adjusted. -Inukami River has been added. -On Hard, the difficulty level has been adjusted so that if you are not careful, you will be annihilated. Tips: Beavers can swim and they can build buildings on the water. The huge lake is not an obstacle for beavers. Lake_Biwa_256x145_(Shiga_Japan)_ver2.json
  7. This map is a reproduction of the real world. The location is Lake Biwa in Shiga Prefecture, Japan. Google Map https://goo.gl/maps/eenPczJwGMbXaSPt9 Wikipedia https://en.wikipedia.org/wiki/Lake_Biwa Lake Biwa is of tectonic origin and is one of the world's oldest lakes, dating to at least 4 million years ago. It is the largest lake in Japan, and serves as a reservoir for the cities of Kyoto and Ōtsu and is a valuable resource for nearby textile industries. It provides drinking water for about 15 million people in the Kansai region. Since it is a natural dammed lake that has
  8. This game is amazing, but there is room for improvement, especially in the transportation system between districts. Some people suggest land transportation, but since this game is about water I would like to see a water transportation system. For example, how about a boat-like system to transport goods from upstream to downstream? At the moment, there is no clear advantage to cultivating the mountain tops. There is the problem of limited land, but players will not dare to build plantations on top of mountains because it is a pain to carry water to high places. However, if the water tra
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