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Miami last won the day on November 7

Miami had the most liked content!

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  1. Hello, for the Early Access launch, we'll cover the first eight languages ourselves. Later, however, we will probably open the process to the volunteers, probably using Steam Workshop. There will be announcements. Thank you! 🙂
  2. Haha, it's a request we often get, we're looking into fixing that before the Early Access launch. 🙂
  3. The beavers themselves will be updated, so what you see now is more or less temporary. 🙂
  4. Thank you for the feedback, @Icekitten64! You are right, during the beta, the game changes a lot, which makes adding a tutorial or specific tips tricky. It is a request we often get, however, and we'll defintely add that at some point. 🙂
  5. TL;DRL We have added dams, destructible terrain, custom-shaped fields, new buildings, fresh maps, updated UI, and more. Our most explosive update ever is live! To read about Dam & Blast, watch our new gameplay trailer, and learn about the game’s future, including the Early Access plans, check out this topic. For the actual patch notes, keep on reading. NOTE: After you download the patch, we strongly recommend starting an entirely new game. Old saves and maps may or may not break, resulting in crashes, missing buildings, and other nasty surprises. NOTE 2: This is the largest
  6. TL;DR We’re adding dams, dynamite, reworked crops, and more to the beta. We have a new trailer and talk about Early Access! Hot dam! It feels great to finally share today’s update with you. Dam & Blast (a.k.a. Dam Good Update or The Smoke and the Water, as we couldn’t agree on a name) turned out to be the largest update to the game so far. You could say it opens the floodgates to all future releases! But first, moving pictures. Dams & dynamites If you have watched the trailer till the very end, you know what’s coming. Timberborn is all about beavers – and dam
  7. Hello, that's how this works with the current iteration of shadows, yes, but we're open to changing that at some point. Thank you for the suggestion! 🙂
  8. Because of the holidays, we’ve been a little silent… but we are now back in action (and larger than ever – more on that next time)! If you're out of the loop, you should know that Timberborn’s closed beta is underway and has received a few important updates. Here's a quick summary (of what we compiled here) We have new models for our flora – trees and berries. We're about to release new, optimized models for the crops as well. Labor house and labor flag have been replaced with four separate structures. Work continues on a slew of brand new buildings with fresh functionalities.
  9. Yeah, expanding the priority system in general – for example the way beavers decide which available job they should take – is a common request. We hear you on that. Thanks for the feedback!
  10. Just wanted to hop in and thank you for your input here and in other threads. We've been quite busy recently, but from now on, we should be more active on all our platforms, this forum included. 😊
  11. Perhaps the horrible image of their neighbors and relatives dying left and right was too fresh. They just needed a moment! Seriously though, thanks for the suggestion. 🙂
  12. Just a friendly reminder to all passerby: the closed beta is in full swing! If you want to help us create the world’s only beaver city-building game, be sure to follow instructions found in the first post. ☺️
  13. Patch notes 2020-07-16 To kick off the new incarnation of Timberborn Closed Beta, we have just released an updated build! Even though it focuses on quality of life, we are sure many of you will appreciate it. The good stuff The resource list has been revamped as per your suggestions. Resources are now grouped in collapsible panels at the top of the screen. Importantly, water is now in a separate category than food, the previous grouping was misleading for many of you. Thanks for the feedback! The status icons above hungry and thirsty beavers have been replaced with ones w
  14. Path notes 2020-07-16 (hotfix) The latest patch fixes a minor bug causing the new resource list to disappear in certain situations. All other changes from earlier today, including the new features are listed in the previous announcement.
  15. Patch notes 2020-07-23 A new build of Timberborn is now live on Steam! The new version introduces two experimental changes: New buildings Labor house and Labor flag have been replaced with four buildings: Builder's Hut, Builder Flag, Lumberjack Flag and Gatherer Flag. That change addresses a number of problems brought up by the community. Most importantly, you now have better control of how many beavers cut trees, gather berries and build new structures. It also allows the game to better communicate when there is a problem which stops your beavers from working, such as a missin
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