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Aldarion

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Everything posted by Aldarion

  1. And there is a shrine in the list of needs, but there is no such building available. (I am playing ironteeth).
  2. Well, you have changed Observatory functional, but you did not remove the "Observatory" need from the list of needs of the beavers. P.S. If it is not right place for such feedback - please tell me.
  3. One more... suggestion. Mechanical water pump can be placed only on the ground or a levee, not on the platform, but in its description there is no information about that.
  4. There are many different effects on beavers, like knowledge-books and knowledge-observatory (in new patch) with similar mechanics. I think there is no need to introduce new type (or what?) of beavers with existing machanics of many different needs, and new ones can be added at will.
  5. Speaking about water plants. They need water level not more then 1.00.
  6. Non-cooked potatoes is shown in materials, but non cooked chesnuts - in food, but are they eatable?
  7. There is a way to solve this problem. Partially. You can make a new district. Then relocate there all your beavers and then relocate them back. As far as i know, in this case they will be randomly reassigned to jobs and living places.
  8. So impressive. I am playing this map now too. With ironteeth. Let me ask, have you played on hard or normal difficulty?
  9. Seems unplayable. No alive berries at the starting position. No water at the starting position. Water begins to flow from another side of the map, and its impossible to have drinking water and some food at the beginning.
  10. You can build platform on the power shaft. And make path on the platform.
  11. I'd like to add one more thing. When building path make visible exits of existing buildings like when you are choosing where to place building.
  12. I am using Google Chrome. And it refuses to download this map file. Says something like there can be a virus or its insafe or something like that. So i had to use Opera.
  13. I was playing iron teeth faction on hard difficulty. And at one moment my workers stopped bringing berries to my breeding pods. I could not find a way to make them supply breeding pods with berries. I deleted old pods and built some new ones. New ones were not supplied by water too. Workers just were ignoring them. I had enough berries and water. I have paused some of my buildings and workers in the main building were sitting on the place in still did not bring berries and water to breeding pods. I think that, maybe, the scheme broke at the moment when i have collected all the berries fro
  14. When you click on the building, or when you are deciding where to place it, an arrow appears, which shows, where the path must be placed for the building to be connected to the path.
  15. When I choose an instrument to mark trees for harvest, i can't see area of where my workers can do it. I need to click to the building and visually remember areas. Same with planting trees.
  16. Or, maybe, wellknown mechanics of minimap, like many RTS games, will be pretty good.
  17. You need to make a road to the building door itself. You can place road on a platform, while stairs counts as a road automatically.
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