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ooBartek last won the day on December 28 2020
ooBartek had the most liked content!
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Hi @Kremrag, thanks for submitting the bug report! We have added it to our TODO list.
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Timberborn - New Game - Recommend Map - Gamecrash - Windows 8.1
ooBartek replied to Frankaras's topic in Bug Reports
@Frankaras Thank you for your report here and on Discord 🙂 We have found a problem with the new build consuming a lot of RAM. For other players: If you have 8 GB RAM or less, you may have to change your quality settings to Low and / or try one of the smaller 128x128 maps. That is of course temporary, we are working on a fix. -
Lumberjack/Gatherer Flags disconnecting from Logpile/Warehouses
ooBartek replied to mskiescher's topic in Bug Reports
Hi @mskiescher. We have looked into this and it appears that there is in fact a problem with the blinking icons but it does not affect the actual behavior of beavers - for the most part they are two separate things. So we will be addressing it as two issues: one with the blinking icons and another one with beavers ignoring some trees. -
I'm closing this thread for now - if the problem reoccurs, please open a new one.
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This is just to confirm that the bug is fixed, I'm closing this thread. If anyone experiences the problem again, please open a new thread.
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Forestry Beavers ignoring planting/pathing ranges.
ooBartek replied to mskiescher's topic in Bug Reports
For those not Discord, this is just to confirm that a fix was released a few days ago. -
Click "Unlock Temple" - 300 Science Removed - No Temple Unlocked!
ooBartek replied to Snoot's topic in Bug Reports
So in the end I am unable to reproduce the problem from the original description. When I click on the Temple, the points are subtracted and the building is unlocked. What I'm seeing is that if I pause the game, the building unlocks without subtracting science points. Could you confirm that it wasn't what you meant? -
Click "Unlock Temple" - 300 Science Removed - No Temple Unlocked!
ooBartek replied to Snoot's topic in Bug Reports
Wait, in my case it's actually the opposite: The science points do not get subtracted but the building gets unlocked. -
Click "Unlock Temple" - 300 Science Removed - No Temple Unlocked!
ooBartek replied to Snoot's topic in Bug Reports
Hi @Snoot, thanks for reporting this. I was able to reproduce the problem when I unlocked a building while the game was paused - the building gets unlocked as soon as you unpause the game. This is of course a bug, it should unlock immediately, I'm adding it to our todo list. If that is not what happened in your game (meaning the game was not paused), let me know. -
Hi @Puma - sorry about the trouble. We were able to reproduce the problem and we have already released a hotfix. Let us know if you the problem reoccurs.
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@NicholasSteele Thank you, I was able to reproduce the problem on my machine - I'm adding it to our todo list.
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@TheMadKing The open alpha has ended but you can join the closed beta queue here or join our newsletter. Note that the number of keys is limited.
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This subforum is dedicated to general feedback and suggestions about the game. As a rule, our team does not respond to specific ideas but we do read every single one. Before starting a new topic please check if someone else did not suggest the same thing - if so, you may want to upvote or respond to the existing topic. Bugs should go here.
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This is just a quick update that the map was created using the old / pre-beta format. @Chizzler would you be able to edit your post and update the map?
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June 18, 2020 Update - Closed Beta begins!
ooBartek replied to ooBartek's topic in Developer Announcements
Hi @Melvink4444, you can sign up by filing out this form: Timberborn Closed Beta signup. Keep in mind that the number of beta keys is limited.