Jump to content

All Activity

This stream auto-updates     

  1. Last week
  2. I upload your save and player log for completeness. Exception_save_2020-01-24_16h53m_Day_200.json Player (27).log
  3. Hiiiii ! So to start with, I have as composat: Intel Core 5 -> Processor. GTX 1080TI -> GPU and 8G RAM. I don't know why my game don't stop crash at my recently save with Fancy Beavers. Crash of the game out that i didn't do anything just watch my game. Not even lauch production and the like. The game at 199 days to start showing unstable resource figures. Exemple: Once it was 60 Twigs 1 seconds after 20 twigs then 57twigs (Whaaattttt ? is my reaction :x) And after at 200th days with fancy beavers just crash... PS: I tried to change the graphics to low, play in speed 1x etc. But that did not remove the problem :/. And I don't kow why I can't join my backup and player files. Thank you in advance for the explanation and sorry for the inconvenience 😅!Your game is awesommmmeeee :3 !
  4. Thank you! We will take a look into it.
  5. Not sure what I did to cause it. Was running at 7x speed pretty sure I was not doing or building anything just watching. Got all the way here with no crashes. NVIDIA GeForce GTX 970. Game files are attached. Player.log Exception save 2020-01-19 15h33m, Day 16.json
  6. Earlier
  7. Hi! Thanks for submitting a bug. We believe this crash is connected with building emptying. Could you please confirm it for us? If you delete a Log pile that is marked for emptying, then the game crashes. But if you first unmark it, then there is no crash.
  8. Sorry scratch that, crashed few seconds later again. This save is after I deleted the structure, before the crash. Player.log2020-01-14 21h06m, Day 33.json
  9. For reference, second time I tried it, no crash,
  10. If you need me to test anything or any questions let me know.
  11. Empty Log pile, Deleted it and instant crash, Autosave 2020-01-14 20h49m, Day 30.json Player.log
  12. Link to DIscord not working, may I have invite?
  13. I had this same problem with the water pump operator from one of my games. They would stay in their house all day causing the water pump to remain empty, until my settlement died of thirst. It would not happen all the time, but when it did it was catastrophic if I didn't have backup drinking stations. I was also playing Eager Beavers at the time. Not sure if it was happening with any other beavers, I just took notice of the water pump operator since it was causing my beavers to die from thirst. Save attached is from after I installed two backup drinking stations. EDIT: Should also mention I was playing on a custom map downloaded from the Discord server. Autosave 2020-01-05 22h19m, Day 97.json Player.log
  14. I'm having trouble getting this bug to reproduce, but I was having an issue with the grill constantly saying "Can't get all required materials" when I had plenty of logs and raw potatoes. The only way I could fix it was to delete the grill and build a new one in the exact same spot, after which it worked for the remainder of the game. I've attached the game that it happened in, though like I said I've been unable to get it to reproduce. I was playing eager beavers on a custom map (downloaded from the Discord server) at the time. Autosave 2020-01-05 18h36m, Day 18.json Player.log
  15. Something I brought up on the Discord a while back, the addition of dirt paths as an early game path that cost zero resources but didn't provide anything really useful other than appearances or testing paths. Existing wooden paths could provide a slight boost in speed compared to solid ground/dirt paths.
  16. This is just a quick update that we are currently in the process of revamping the terrain structure, so both the file format and the basic elements of a map will be different, which also means that it will not be backward compatible.
  17. Hi @Mannol26 thanks for reporting this, we will look into it.
  18. Sometimes one of my beavers don't wake up in the morning and stay in bed all day long. I've been observing them, and they do wake up the next day and continue as if nothing went wrong. Last observation was that the beaver that stayed in bed, was one that was a bit far away from his house when he went to bed the previous night, so he actually didn't enter his house until the next day started.. maybe that's why there is no trigger for him to exit his bed until the next morning? it seems to be more common with Eager Beavers, which would make sense as they sleep so short, so it's easy for them to be late with going to bed. I have attached my Log File and my Save file. Currently my inventor is lazy in bed. Player.log Lazy Beaver.json
  19. OK so that area next to the bridge is technically just one tile of land, there is not enough room for a water pump. But we're seeing a lot of people with problems like yours - it works as we intended but apparently it is confusing. That's why we are now in the process of changing how cliffs work (but it is too early to show anything concrete).
  20. well, not really. I've build 2 waterpumps without any issues. There's a 2 square space blocked by a bridge in my screenshot I submitted but the waterpump would not build. I'm not sure if it's because there isn't enough land or a bug. Maybe you could take a look at it by removing the bridge and try building the waterpump as it wont work for me.
  21. ooBartek

    Game crash

    Hi @Chef, for some reason we are unable to download your attachments. Would you be able to send them again in a new message?
  22. @pigcanswim Thanks for reporting the problems and sorry for not responding earlier - we are a small team and everyone was on a holiday break. I just confirmed that it is a bug, I added it to our todo list. In the current version of the game you can only build "light" structures on top of scaffoldings, such as ramps, footbridges and shafts. But we will be revisiting that mechanic in the near future because it turns out everyone wants to use them like you did. But just to be sure - did you also have any problems when building a water pump completely on land / riverbank?
  23. Hi @slayer 🙂Thanks for the suggestions. Some grouping of the resource list definitely makes sense. As for the missing log pile notification, we should probably make it blink for the first few seconds.
  24. @trish Could you send me a screenshot of the error? That is the first time we hear about a problem with the invite link.
  25. Link to DIscord not working, may I have invite?
  26. Have you thought about a linux version?
  1. Load more activity
×
×
  • Create New...

Important Information

This website uses cookies for the purposes of: collecting information about the website use, saving settings and personalizing the User interface. You may change your cookie settings at any time. Read more in our Privacy Policy and Cookies